// random_image.js
// 6-30-08
// Coded by SGB as a random image utility for Merchant Mechanics


var arrayName = new Array();

arrayName[0] = "images/body_home.jpg";
arrayName[1] = "images/body_home1.jpg";
arrayName[2] = "images/body_home2.jpg";
arrayName[3] = "images/body_home3.jpg";
arrayName[4] = "images/body_home4.jpg";
arrayName[5] = "images/body_home5.jpg";
arrayName[6] = "images/body_home6.jpg";
arrayName[7] = "images/body_home7.jpg";
arrayName[8] = "images/body_home8.jpg";
arrayName[9] = "images/body_home9.jpg";
arrayName[10] = "images/body_home10.jpg";
arrayName[11] = "images/body_home11.jpg";
arrayName[12] = "images/body_home12.jpg";
arrayName[13] = "images/body_home13.jpg";
arrayName[14] = "images/body_home14.jpg";
arrayName[15] = "images/body_home15.jpg";
arrayName[16] = "images/body_home16.jpg";
arrayName[17] = "images/body_home17.jpg";
arrayName[18] = "images/body_home18.jpg";
arrayName[19] = "images/body_home19.jpg";
arrayName[20] = "images/body_home20.jpg";

var imgWidth = 300;
var imgHeight = 225;
var imgAlt = "";

// Function takes in an id and an array.  It then
// assigns one of the images from the array
// to be the new src for the image element
function writeImage() {
	// generate a random # 0-9
	var i = Math.floor(arrayName.length * Math.random());
	document.write("<img alt=\"Merchant Mechanics\" title=\"Merchant Mechanics\" align=\"left\" class=\"bodyImage\" src=\"" + arrayName[i] + "\" width=\"300\" height=\"225\" />");
}
